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<a href="#pub-methods">Public Member Functions</a> &#124;
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<p><code>#include &lt;<a class="el" href="_fighter_tactical_a_i_8h_source.html">FighterTacticalAI.h</a>&gt;</code></p>
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Inheritance diagram for FighterTacticalAI:</div>
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  <img src="class_fighter_tactical_a_i.png" usemap="#FighterTacticalAI_map" alt=""/>
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<area href="class_tactical_a_i.html" alt="TacticalAI" shape="rect" coords="0,56,108,80"/>
<area href="class_director.html" alt="Director" shape="rect" coords="0,0,108,24"/>
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<p><a href="class_fighter_tactical_a_i-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a7062015448e8314c48d77d80ce41a5ec"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#a7062015448e8314c48d77d80ce41a5ec">FighterTacticalAI</a> (<a class="el" href="class_ship_a_i.html">ShipAI</a> *ai)</td></tr>
<tr class="memitem:a31da455a4726042f1fd675b1950d532a"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#a31da455a4726042f1fd675b1950d532a">~FighterTacticalAI</a> ()</td></tr>
<tr class="inherit_header pub_methods_class_tactical_a_i"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_tactical_a_i')"><img src="closed.png" alt="-"/>&nbsp;Public Member Functions inherited from <a class="el" href="class_tactical_a_i.html">TacticalAI</a></td></tr>
<tr class="memitem:a5f7151bf0fd48f4a4714454c3d9f5ef7 inherit pub_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a5f7151bf0fd48f4a4714454c3d9f5ef7">TacticalAI</a> (<a class="el" href="class_ship_a_i.html">ShipAI</a> *ai)</td></tr>
<tr class="memitem:aa1824198b6c68a29f6c49f6d003a530e inherit pub_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#aa1824198b6c68a29f6c49f6d003a530e">~TacticalAI</a> ()</td></tr>
<tr class="memitem:a4c144c8e2b2b4912ad30413665c3c2a4 inherit pub_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a4c144c8e2b2b4912ad30413665c3c2a4">ExecFrame</a> (double seconds)</td></tr>
<tr class="memitem:af4b12f9c10e6cb24baf9d66ff2ac463c inherit pub_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_tactical_a_i.html#adcface573ed68030aedebd5faf7fdd9d">ROE</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#af4b12f9c10e6cb24baf9d66ff2ac463c">RulesOfEngagement</a> () const </td></tr>
<tr class="memitem:a151ef901dbb296e7f353d6a2a911c533 inherit pub_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a151ef901dbb296e7f353d6a2a911c533">ThreatLevel</a> () const </td></tr>
<tr class="memitem:a5dbb52651eda7f28b5d2bec7aa9e6db7 inherit pub_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a5dbb52651eda7f28b5d2bec7aa9e6db7">SupportLevel</a> () const </td></tr>
<tr class="inherit_header pub_methods_class_director"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_director')"><img src="closed.png" alt="-"/>&nbsp;Public Member Functions inherited from <a class="el" href="class_director.html">Director</a></td></tr>
<tr class="memitem:a607a41fe5c42dd9ca7e256a11942a6d7 inherit pub_methods_class_director"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_director.html#a607a41fe5c42dd9ca7e256a11942a6d7">Director</a> ()</td></tr>
<tr class="memitem:af65f4ef8112f107eb7db4daef118c8c3 inherit pub_methods_class_director"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_director.html#af65f4ef8112f107eb7db4daef118c8c3">~Director</a> ()</td></tr>
<tr class="memitem:a3b5abe29979a016ef78c40ebf82ace4a inherit pub_methods_class_director"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_director.html#a3b5abe29979a016ef78c40ebf82ace4a">Type</a> () const </td></tr>
<tr class="memitem:a85fd37d51bb29be50ad96a39c9557329 inherit pub_methods_class_director"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_director.html#a85fd37d51bb29be50ad96a39c9557329">Subframe</a> () const </td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pro-methods"></a>
Protected Member Functions</h2></td></tr>
<tr class="memitem:aeee19ac5ec90def01adc84fae4c57c24"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#aeee19ac5ec90def01adc84fae4c57c24">CheckFlightPlan</a> ()</td></tr>
<tr class="memitem:a1ed50e8e34983d64dc5f2385c92251d9"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#a1ed50e8e34983d64dc5f2385c92251d9">IsStrikeComplete</a> (<a class="el" href="class_instruction.html">Instruction</a> *instr=0)</td></tr>
<tr class="memitem:a879324e7955f8e17f17ca5226872cb1f"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#a879324e7955f8e17f17ca5226872cb1f">SelectTarget</a> ()</td></tr>
<tr class="memitem:a224688074cf0443822845049e023622a"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#a224688074cf0443822845049e023622a">SelectTargetDirected</a> (<a class="el" href="class_ship.html">Ship</a> *tgt=0)</td></tr>
<tr class="memitem:ab3eeb0299864101ff61e131046fefa1b"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#ab3eeb0299864101ff61e131046fefa1b">SelectTargetOpportunity</a> ()</td></tr>
<tr class="memitem:ac16019ff6fd2bbed91b047106cb30589"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#ac16019ff6fd2bbed91b047106cb30589">FindFormationSlot</a> (int formation)</td></tr>
<tr class="memitem:a493c06edc6e74b1693a101ae7c745307"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#a493c06edc6e74b1693a101ae7c745307">FindThreat</a> ()</td></tr>
<tr class="memitem:af9a265f4a71c8854cb736fbc677d44c0"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#af9a265f4a71c8854cb736fbc677d44c0">SelectSecondaryForTarget</a> (<a class="el" href="class_ship.html">Ship</a> *tgt)</td></tr>
<tr class="memitem:aa2e8899e4860d51677d7075fa58dca59"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#aa2e8899e4860d51677d7075fa58dca59">ListSecondariesForTarget</a> (<a class="el" href="class_ship.html">Ship</a> *tgt, <a class="el" href="class_list.html">List</a>&lt; <a class="el" href="class_weapon_group.html">WeaponGroup</a> &gt; &amp;weps)</td></tr>
<tr class="inherit_header pro_methods_class_tactical_a_i"><td colspan="2" onclick="javascript:toggleInherit('pro_methods_class_tactical_a_i')"><img src="closed.png" alt="-"/>&nbsp;Protected Member Functions inherited from <a class="el" href="class_tactical_a_i.html">TacticalAI</a></td></tr>
<tr class="memitem:a6dce3b5a7bafb13dbded6b0d1ef13944 inherit pro_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a6dce3b5a7bafb13dbded6b0d1ef13944">CheckOrders</a> ()</td></tr>
<tr class="memitem:a1598e68207cbac33018deb7eb2052313 inherit pro_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a1598e68207cbac33018deb7eb2052313">CheckShipOrders</a> ()</td></tr>
<tr class="memitem:a913b2c454cd0f0a8c7d234e918f9fe3c inherit pro_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a913b2c454cd0f0a8c7d234e918f9fe3c">ProcessOrders</a> ()</td></tr>
<tr class="memitem:ade9dfff31a470cb828e3b8d0bffba73e inherit pro_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#ade9dfff31a470cb828e3b8d0bffba73e">CheckObjectives</a> ()</td></tr>
<tr class="memitem:a58595ecfbdb05418fa8562ec5b46912c inherit pro_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a58595ecfbdb05418fa8562ec5b46912c">CheckTarget</a> ()</td></tr>
<tr class="memitem:a68f167fd91e0bfb910b1b74c2da9202d inherit pro_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a68f167fd91e0bfb910b1b74c2da9202d">FindSupport</a> ()</td></tr>
<tr class="memitem:a078d6f9307a16513dd943ea0ddf76ee3 inherit pro_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a078d6f9307a16513dd943ea0ddf76ee3">CanTarget</a> (<a class="el" href="class_ship.html">Ship</a> *tgt)</td></tr>
<tr class="memitem:aff9c5a8d1e63672693e5b5272bbfffa7 inherit pro_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#aff9c5a8d1e63672693e5b5272bbfffa7">ClearRadioOrders</a> ()</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pro-attribs"></a>
Protected Attributes</h2></td></tr>
<tr class="memitem:ac807b61cbfdcdfad7ae3f42a732c3a44"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#ac807b61cbfdcdfad7ae3f42a732c3a44">winchester</a> [4]</td></tr>
<tr class="memitem:af22959ceb287fa2ccafd419767b61c89"><td class="memItemLeft" align="right" valign="top">DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#af22959ceb287fa2ccafd419767b61c89">THREAT_REACTION_TIME</a></td></tr>
<tr class="memitem:a5b17e175aba9e437b4e0cd045af6f22d"><td class="memItemLeft" align="right" valign="top">DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#a5b17e175aba9e437b4e0cd045af6f22d">secondary_selection_time</a></td></tr>
<tr class="memitem:af1dfc65d30dffbaf820b425837366fde"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#af1dfc65d30dffbaf820b425837366fde">ai_level</a></td></tr>
<tr class="inherit_header pro_attribs_class_tactical_a_i"><td colspan="2" onclick="javascript:toggleInherit('pro_attribs_class_tactical_a_i')"><img src="closed.png" alt="-"/>&nbsp;Protected Attributes inherited from <a class="el" href="class_tactical_a_i.html">TacticalAI</a></td></tr>
<tr class="memitem:a0d7cad022cc27f13a367dee50a28ef78 inherit pro_attribs_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_ship.html">Ship</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a0d7cad022cc27f13a367dee50a28ef78">ship</a></td></tr>
<tr class="memitem:adcd9f29e9794133dd26bdf12d899a783 inherit pro_attribs_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_ship_a_i.html">ShipAI</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#adcd9f29e9794133dd26bdf12d899a783">ship_ai</a></td></tr>
<tr class="memitem:a1f46ceb1fd2ac9c4a674a65c305876fc inherit pro_attribs_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_carrier_a_i.html">CarrierAI</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a1f46ceb1fd2ac9c4a674a65c305876fc">carrier_ai</a></td></tr>
<tr class="memitem:ab1522adb448537f23f93ac7ce25ec39f inherit pro_attribs_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_instruction.html">Instruction</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#ab1522adb448537f23f93ac7ce25ec39f">navpt</a></td></tr>
<tr class="memitem:a9fd55c70007093c1284ecf03caa683c2 inherit pro_attribs_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_instruction.html">Instruction</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a9fd55c70007093c1284ecf03caa683c2">orders</a></td></tr>
<tr class="memitem:a122933b7829efc2d547edf5684f25e0a inherit pro_attribs_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a122933b7829efc2d547edf5684f25e0a">agression</a></td></tr>
<tr class="memitem:a8e5d1772db9e52cced1e25d4d7cdb253 inherit pro_attribs_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_tactical_a_i.html#adcface573ed68030aedebd5faf7fdd9d">ROE</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a8e5d1772db9e52cced1e25d4d7cdb253">roe</a></td></tr>
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<tr class="memitem:a378bf2742fde6d3f8583111187bdf2f8 inherit pro_attribs_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a378bf2742fde6d3f8583111187bdf2f8">directed_tgtid</a></td></tr>
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<tr class="memitem:a8fcfb0b1529086cc34ea7255e3ac65bf inherit pro_attribs_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a8fcfb0b1529086cc34ea7255e3ac65bf">support_level</a></td></tr>
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<tr class="heading"><td colspan="2"><h2><a name="inherited"></a>
Additional Inherited Members</h2></td></tr>
<tr class="inherit_header pub_types_class_tactical_a_i"><td colspan="2" onclick="javascript:toggleInherit('pub_types_class_tactical_a_i')"><img src="closed.png" alt="-"/>&nbsp;Public Types inherited from <a class="el" href="class_tactical_a_i.html">TacticalAI</a></td></tr>
<tr class="memitem:adcface573ed68030aedebd5faf7fdd9d inherit pub_types_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#adcface573ed68030aedebd5faf7fdd9d">ROE</a> { <br/>
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<a class="el" href="class_tactical_a_i.html#adcface573ed68030aedebd5faf7fdd9dadd7bd75a6ff0ed7e7117bda669d86c5d">DEFENSIVE</a>, 
<a class="el" href="class_tactical_a_i.html#adcface573ed68030aedebd5faf7fdd9dae41013ee0017a99caf50542ae6ebea32">DIRECTED</a>, 
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<br/>
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<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock">
<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8h_source.html#l00028">28</a> of file <a class="el" href="_fighter_tactical_a_i_8h_source.html">FighterTacticalAI.h</a>.</p>
</div><hr/><h2>Constructor &amp; Destructor Documentation</h2>
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          <td class="memname">FighterTacticalAI::FighterTacticalAI </td>
          <td>(</td>
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          <td class="paramname"><em>ai</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8cpp_source.html#l00042">42</a> of file <a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a>.</p>

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          <td class="memname">FighterTacticalAI::~FighterTacticalAI </td>
          <td>(</td>
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          <td></td>
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  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span></span>  </td>
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<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8cpp_source.html#l00061">61</a> of file <a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a>.</p>

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<hr/><h2>Member Function Documentation</h2>
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          <td class="memname">bool FighterTacticalAI::CheckFlightPlan </td>
          <td>(</td>
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<p>Reimplemented from <a class="el" href="class_tactical_a_i.html#a93e887ab99aed03a60af097bfdf0f4f4">TacticalAI</a>.</p>

<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8cpp_source.html#l00067">67</a> of file <a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a>.</p>

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          <td class="memname">void FighterTacticalAI::FindFormationSlot </td>
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<p>Reimplemented from <a class="el" href="class_tactical_a_i.html#a03908c080eaa99b3fb684eaa2d5a39a2">TacticalAI</a>.</p>

<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8cpp_source.html#l00421">421</a> of file <a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a>.</p>

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          <td class="memname">void FighterTacticalAI::FindThreat </td>
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<p>Reimplemented from <a class="el" href="class_tactical_a_i.html#af9b058b58b6c08343a08aff9ee0571d0">TacticalAI</a>.</p>

<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8cpp_source.html#l00465">465</a> of file <a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a>.</p>

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          <td class="memname">bool FighterTacticalAI::IsStrikeComplete </td>
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          <td class="paramtype"><a class="el" href="class_instruction.html">Instruction</a> *&#160;</td>
          <td class="paramname"><em>instr</em> = <code>0</code></td><td>)</td>
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<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8cpp_source.html#l00518">518</a> of file <a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a>.</p>

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          <td class="memname">int FighterTacticalAI::ListSecondariesForTarget </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_ship.html">Ship</a> *&#160;</td>
          <td class="paramname"><em>tgt</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="class_list.html">List</a>&lt; <a class="el" href="class_weapon_group.html">WeaponGroup</a> &gt; &amp;&#160;</td>
          <td class="paramname"><em>weps</em>&#160;</td>
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          <td></td>
          <td>)</td>
          <td></td><td></td>
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<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8cpp_source.html#l00318">318</a> of file <a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a>.</p>

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          <td class="memname">void FighterTacticalAI::SelectSecondaryForTarget </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_ship.html">Ship</a> *&#160;</td>
          <td class="paramname"><em>tgt</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8cpp_source.html#l00336">336</a> of file <a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a>.</p>

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          <td class="memname">void FighterTacticalAI::SelectTarget </td>
          <td>(</td>
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<p>Reimplemented from <a class="el" href="class_tactical_a_i.html#ada3b5beb521b34c4e1483dfbd72427ba">TacticalAI</a>.</p>

<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8cpp_source.html#l00150">150</a> of file <a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a>.</p>

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          <td class="memname">void FighterTacticalAI::SelectTargetDirected </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_ship.html">Ship</a> *&#160;</td>
          <td class="paramname"><em>tgt</em> = <code>0</code></td><td>)</td>
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<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span>  </td>
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<p>Reimplemented from <a class="el" href="class_tactical_a_i.html#a0d161f95a5c763c6f998460d00bd3de1">TacticalAI</a>.</p>

<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8cpp_source.html#l00166">166</a> of file <a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a>.</p>

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          <td class="memname">void FighterTacticalAI::SelectTargetOpportunity </td>
          <td>(</td>
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<p>Reimplemented from <a class="el" href="class_tactical_a_i.html#a5c029b2598ead7e05510acb302019783">TacticalAI</a>.</p>

<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8cpp_source.html#l00202">202</a> of file <a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a>.</p>

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<hr/><h2>Member Data Documentation</h2>
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          <td class="memname">int FighterTacticalAI::ai_level</td>
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<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8h_source.html#l00050">50</a> of file <a class="el" href="_fighter_tactical_a_i_8h_source.html">FighterTacticalAI.h</a>.</p>

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          <td class="memname">DWORD FighterTacticalAI::secondary_selection_time</td>
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<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8h_source.html#l00049">49</a> of file <a class="el" href="_fighter_tactical_a_i_8h_source.html">FighterTacticalAI.h</a>.</p>

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          <td class="memname">DWORD FighterTacticalAI::THREAT_REACTION_TIME</td>
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<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8h_source.html#l00048">48</a> of file <a class="el" href="_fighter_tactical_a_i_8h_source.html">FighterTacticalAI.h</a>.</p>

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          <td class="memname">bool FighterTacticalAI::winchester[4]</td>
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<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8h_source.html#l00047">47</a> of file <a class="el" href="_fighter_tactical_a_i_8h_source.html">FighterTacticalAI.h</a>.</p>

</div>
</div>
<hr/>The documentation for this class was generated from the following files:<ul>
<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_fighter_tactical_a_i_8h_source.html">FighterTacticalAI.h</a></li>
<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a></li>
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